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Goblins

https://www.instagram.com/micmant/

I started this project a long time ago, as a quick sculpt of the central goblin because I liked creature design and the lighting in the original concept, but then I decided to go further by making the complete scene and making it work in a real-time engine.
All the renders are done with the low-poly models with no smoothing. There are a lot of things that I could have done differently but I'm proud of the results. Hope you like it!

Concept art by Tooth Wu
https://www.artstation.com/artwork/VRO0g